TonicTones
Src/Api/Color.cpp
00001 //      Color.cpp
00002 //      
00003 //      Copyright 2010 Jérémy Laumon <jeremy.laumon@gmail.com>
00004 //      
00005 //      This program is free software; you can redistribute it and/or modify
00006 //      it under the terms of the GNU General Public License as published by
00007 //      the Free Software Foundation; either version 2 of the License, or
00008 //      (at your option) any later version.
00009 //      
00010 //      This program is distributed in the hope that it will be useful,
00011 //      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 //      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 //      GNU General Public License for more details.
00014 //      
00015 //      You should have received a copy of the GNU General Public License
00016 //      along with this program; if not, write to the Free Software
00017 //      Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
00018 //      MA 02110-1301, USA.
00019 
00020 
00021 #include <Color.h>
00022 
00029 Color::Color(){}
00030 
00031 Color::Color(float f1, float f2, float f3)
00032 {
00033     val[0] = f1;
00034     val[1] = f2;
00035     val[2] = f3;
00036 }
00037 
00038 Color& Color::operator =(const QVector3D& vect)
00039 {
00040     val[0] = vect.x();
00041     val[1] = vect.y();
00042     val[2] = vect.z();
00043     
00044     return *this;
00045 }
00046 
00047 Color Color::operator *(float f) const
00048 {
00049     return Color (val[0] * f,
00050                   val[1] * f,
00051                   val[2] * f);
00052 }
00053 
00054 QVector3D Color::toVect() const
00055 {
00056     return QVector3D(val[0],val[1],val[2]);
00057 }
00058 
00059 Color Color::clamp() const
00060 {
00061     float min = 0.0;
00062     float max = 1.0;
00063     return Color(qBound(min,val[0],max),
00064                  qBound(min,val[1],max),
00065                  qBound(min,val[2],max));
00066 }
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